Note: All quotes from the game taken from Shotgunnova’s Script FAQ.
Warning: This post is going to devote a lot of time to analyzing a theory about Final Fantasy VIII, a game that is now 17 years old, in incredible detail. This is probably going to seem pointless and obsessive, because it is pointless and obsessive, but I’m going ahead with it anyway for two reasons:
- I love Final Fantasy VIII. Always have, always will.
- The way said theory is typically discussed in FF fandom is to me indicative of a larger issue within the gaming community, which is that– despite the leaps and bounds the medium has made in garnering critical attention– most gamers still have no use for anything that resembles literary criticism. I think that’s a bit of a shame.
Continue reading Final Fantasy VIII and Literary Criticism
One night, my water broke while I was watching my husband play Disgaea 5. At the time, he was playing a map that involved killing dozens of versions of the same character, Asagi, in order to level up his units. I don’t know what Ms. Asagi could have possibly done to deserve this, but apparently killing her indefinitely is the best way to level up your characters in Disgaea 5, until they have stats higher than the number of protons in the universe. I can’t be sure, because while I had my own save in D5 as well, I was not yet up to the Asagi-genocide portion.
We do this a lot lately. I sit on the couch and sip tea while Wilson plays through games, and only if I really like them do I bother to do an entire playthrough myself. Maybe this makes me less of a gamer, but it’s a pretty relaxing way to spend the odd weeknight. Besides, this way I get to make snide comments about the game without being distracted by the chore of actually having to play it. Wilson is kind enough to pretend my contributions are witty; this may be why I am currently having his children. Continue reading On Disgaea and Giving Birth