One night, my water broke while I was watching my husband play Disgaea 5. At the time, he was playing a map that involved killing dozens of versions of the same character, Asagi, in order to level up his units. I don’t know what Ms. Asagi could have possibly done to deserve this, but apparently killing her indefinitely is the best way to level up your characters in Disgaea 5, until they have stats higher than the number of protons in the universe. I can’t be sure, because while I had my own save in D5 as well, I was not yet up to the Asagi-genocide portion.
We do this a lot lately. I sit on the couch and sip tea while Wilson plays through games, and only if I really like them do I bother to do an entire playthrough myself. Maybe this makes me less of a gamer, but it’s a pretty relaxing way to spend the odd weeknight. Besides, this way I get to make snide comments about the game without being distracted by the chore of actually having to play it. Wilson is kind enough to pretend my contributions are witty; this may be why I am currently having his children. Continue reading On Disgaea and Giving Birth
I figured that it was time to make good on my ongoing threat to start blogging the Final Fantasy series from the beginning. I’ve played many of the games, some of them multiple times, but there are several entries I’ve either left unfinished or never even tried. This seems like a good opportunity to raise my FF fandom level from “considerable” to “nuclear,” and that kind of upgrade is always appealing.
However, trying to think of any kind of structure for this beyond “I am playing the games and writing stuff down,” felt pretentious, so I’m just going to do this in the form of sharing my notes as I play. This may change as I get to later FFs that I could probably write entire books about; I will try to restrain myself (but not very hard.)
Continue reading Final Fantasy, Part 1
This PE playthrough is getting pretty long; I think I inadvertently wrote a book. I would say “I hate it when I do that”, but that would be a lie.
Continue reading Parasite Eve Playthrough, Part 9
I’m taking a break from the annotated PE playthrough to focus on one of my favorite aspects of the game: the music.
I want to confess up front that despite being a fan of music, I actually know very little about it, so any comments here on instruments/composition/etc. will be necessarily vague. All I can really talk about is how I feel about the music, not it’s innate properties. Disclaimers section over. Continue reading Parasite Eve: Special Soundtrack Edition
I’ve always been a fan of the “Your home base is now infested with monsters” event. Familiar territory becomes exciting again, and as an added bonus, for once you know where the hell you’re going. When they say “Ben is upstairs”, you already know where the upstairs staircase is! Sweet.
Continue reading Parasite Eve Playthrough Part 7
Day 3 begins with Aya waking up alone in the dilapidated apartment in Soho from Day 2. Outside, she discovers that Maeda has been sleeping right outside the door, despite her warnings that he might get set on fire at any moment. Maeda shrugs it off and claims that he won’t believe that will happen without “scientific proof.” Considering the fact he just saw someone randomly catch fire in the middle of the street last night, I reckon he needs a lot of proof. Those scientists: When they aren’t evil, they’re anal. Or maybe he’s just bullshitting and the fact is he just wanted to stay near Aya (which is seriously implied in the game, I’m not making that up– although that’s totally the type of thing I would make up.)
Continue reading Parasite Eve Playthrough Part 6
After noting how easy Day One was, I have to say that Day Two is a huge step up. I didn’t
remember it being difficult, but after running straight through and not taking on any
unnecessary battles in this playthrough, the bosses were a bit tough– I had no healing
items left by the time I’d finished with Eve for the night…fighting her, that is.
Since I’ve been carefully ignoring any sort of gameplay mechanics in favor of recapping the story thus far, this battle-heavy sequence presents a good time to finally explain them a
little; it’s the battle system, as much as the story, that made PE a standout RPG of its
Continue reading Parasite Eve Playthrough Part 5
You’ll notice I dropped the roman numerals in the post titles: anything over III is just pretentious. One of the many important life lessons Final Fantasy has taught us.
Continue reading Parasite Eve Playthrough Part 4
The last thing I ever want to do is produce passages that read like “I picked up the Zoo key. I opened the chest and got a shotgun. Then I went through the second door on the left and fought two monkeys and a zebra.” So I hope you can forgive me for being a tad light on gameplay details in most of these posts.
Continue reading Parasite Eve Playthrough Part III
Parasite Eve is split up into 6 days; This entry covers the remainder of Day 1. The Day format is interesting in and of itself because games usually don’t tell you how much “in-game time” has passed for the characters in the story. For example, in Final Fantasy X you can finish the game with 10 hours on your timer or 200, but you haven’t the faintest idea how long Yuna’s pilgrimage was supposed to have taken from a story perspective. A week? A month? Six months? We’ll never know.
PE takes a very different approach: You can spend 500 hours running around Central Park if you want to (and if for some God- forsaken reason you want to try the “300 pieces of Junk sidequest,” you very well might find yourself doing just that), but you’ll still be stuck in the second day. You always know precisely where you are in the story.
Continue reading Parasite Eve Playthrough Part II