I have a problem. If I’m going to blog about SAO, I should blog about my thoughts about it, not fall into the trap of just responding to other people’s criticisms of it. However, I hear that the big criticism of this episode is that it’s psychologically unrealistic, and as someone who has written about her own struggles with OCD and panic disorder before, that’s just….ugh.
I’m making the mistake of writing about writing, which means this post is going to be boring to the point of sheer unreadability for all except maybe two people. Nevertheless, I am forging ahead, due to the belief that those two people are total mensches and deserve blog posts written for their enjoyment. Continue reading On Writing Fiction
Really, all there is to say about this episode is “Wow, Sinon is a badass, huh?” That’s not such a bad thing; considering she’s clearly going to be very important in the GGO arc, spending an episode introducing her is reasonable. But beyond wondering what a seemingly honorable girl like Sinon is doing with a bunch of thugs who steal other players’ virtual lunch money, I didn’t have many thoughts on this episode.
I just took it as an excuse to draw Chibi-Sinon above, which I have mixed feelings about: On the one hand, Sinon is fun to draw, but on the other, if I ever want to do a “serious” drawing of her, I’ll have to learn how to draw all her damn guns. And rifles with long barrels require actual rulers and everything. Dammit.
Oh, and I hear the “criticism” of this episode was that “no one would really take video games that seriously.” I’m just…what? Really? You really can’t imagine people taking a game super-seriously? People already treat the console war metagame as though it were a matter of life and death, but thinking that virtual-reality assassins would be really absorbed into their VR game is just crossing a line?
Hopefully next time I’ll have something to say about SAO II, since I’m assuming Kirito enters a new world and tries to bring a sword to a gunfight, or something. I hear you’re really, really not supposed to do that.
I was really unhappy with the stiff and awkward sketch of Sailor Moon I did for my Sailor Moon Crystal post, so I decided to give Usagi another try. Naturally, I have produced another drawing that I am unhappy with, only in a different way; it’s much less stiff an awkward than the first one (yaaay!), but the poor girl has a bad case of Chipmunk Face and I can’t seem to fix it.
Okay, one day I will do a sketch of Sailor Moon that is complete unto itself, and I will feel warm and fuzzy inside; today is not that day. But I’m getting closer, err, maybe.
So, Sword Art Online kicked off another season. Not much happens in this first episode, but the mystery of “How are people being killed in a videogame THIS TIME?” is compelling enough to keep me interested.
I only have a few thoughts on this episode so far, so I figured I’d just dash them off in devil-may-care note format. A rebel is me! Continue reading Sword Art Online II, Ep. 1: Dating for nerds
Watching the first episode of the new Sailor Moon, I wonder if it’s possible to have too much reverence for the source material. As promised, Crystal is sticking much closer to Naoko Takeuchi’s manga than the original anime, but as I watched this episode, I found myself wondering if that’s really a good thing. Continue reading On Sailor Moon Crystal
I figured that it was time to make good on my ongoing threat to start blogging the Final Fantasy series from the beginning. I’ve played many of the games, some of them multiple times, but there are several entries I’ve either left unfinished or never even tried. This seems like a good opportunity to raise my FF fandom level from “considerable” to “nuclear,” and that kind of upgrade is always appealing.
However, trying to think of any kind of structure for this beyond “I am playing the games and writing stuff down,” felt pretentious, so I’m just going to do this in the form of sharing my notes as I play. This may change as I get to later FFs that I could probably write entire books about; I will try to restrain myself (but not very hard.)
I’ve started a Facebook page for The Familiar Series, my series of urban fantasy novels. Originally I’d planned on just posting all TFS-related material here on my blog, but it just felt right to give the world of the books its own little home online. I’ll be posting excerpts, character sketches and even comics there that I probably won’t double-post here going forward, since this blog is focused more on otaku stuff. Well…usually. The past month or two notwithstanding.
In any case, if you like pictures of cartoon people with bats on their shoulders, like Sam above, this page is definitely something you want to keep an eye on. Apparently, I’m addicted to drawing silly bats and I don’t even want to get better.
Okay, I tried to take the high road by writing my deeply personal Women in Gaming post. That was all about how, while I understand other women’s frustration with ingrained sexism in the realm of videogames, I’ve never personally found it as excessive or demoralizing as many others seem to. That was me being reasonable and maybe even smart; now, I’m just pissed.
There are certain arguments that game critics, particularly female game critics, really need to stop making…for no other reason than I’m tired of being pissed off. Now, before you accuse me of being selfish, remember: I’m a woman. My feelings matter, because I don’t have male privilege, which nine out of ten internets agree deprives you of most if not all feelings.