Review: Final Fantasy VII: On The Way To A Smile

(This review was originally posted to The Fandom Post.)

I spent 100 hours leveling up to beat Sephiroth for this?

Creative Staff:
Story: Kazushige Nojima

Final Fantasy VII was the first JRPG I ever played, and only the second game I ever completed; to say that it holds a special place in my heart would be an understatement. I think there is actually entire chamber of my heart that is roped off and says “Reserved for Final Fantasy VII (and also VIII, sometimes).”

Sadly, I haven’t enjoyed any of the attempts that developer Square Enix has made to revisit that universe. I found Advent Children, the movie sequel, more irritating than anything else, and none of the prequel games that SE released seemed appealing. Maybe I just hold FFVII to too high a standard, but to me, the original game was like lightning in a bottle; a rare artistic achievement where the entire production came together to be more than the sum of its parts both as a video game and as a larger fantasy narrative.

So that leaves me in a weird place with On the Way to A Smile, basically a prequel to a movie that I didn’t like, but based in a world that I unquestionably love. This story collection bridges the gap between the end of the game and the beginning of Advent Children, a period of about four years. I tried to put aside my general dislike of all FFVII expansion material and approach this book with fresh eyes, but I’m not sure I succeeded. It seemed intent on reminding me of all the things I have never liked about attempts to continue the FFVII story beyond the final boss fight.

For one thing, this book is pretty dark; everyone is so despondent that you almost wonder if it wouldn’t have been kinder to let Sephiroth destroy the world and put everyone out of their misery. Now, it was always a dark world, and it’s not like I expected things to suddenly become happy and light-hearted after Sephiroth was defeated. I mean, it’s nice to think about Cloud and Tifa being married with 2.3 kids and a dog, Red XIII finding a girlfriend and having the best animal romance since The Lion King, or Cid starting the Gaia version of NASA, but I knew it would never be that easy for these characters. Still, this book goes too far in the other direction by making everybody utterly miserable. What makes it unforgivable to me is that this book requires the characters to forget the things they learned in the original game in order to be unhappy.

Remember how Barret’s character arc in the game had him realizing that while he’ll never be the father he thinks Marlene deserves because of his past, he’s nevertheless the father she has, and he needs to be there for her? Well, this book has him dump Marlene on Tifa early on so he can “settle his past,” which he should already know is a fool’s errand. When he ends up doing something useful, it’s more because he stumbles into it than anything else. Cloud and Tifa, who achieved a state of great intimacy by the end of the game- to the point where they even shared a consciousness at one point- treat each other like awkward strangers, and struggle to communicate. Yuffie goes on a useless quest that she knows has no chance of success, but does it anyway because she thinks her pluck will give people hope, or something. Wasn’t Yuffie the one who wanted results, not just idle talk? Cid is doing fine, so naturally, Cid isn’t in the book that much.

It’s certainly not all bad. It clarifies a lot of things about Advent Children that were always a bit hazy, and some of the individual stories are interesting. I particularly liked Red XIII’s story, because even though it was depressing as all hell, at least he seemed properly in character. But man, talk about going out of your way to snatch defeat out of the jaws of victory. Most of the characters don’t even seem conscious of the fact that they saved the entire planet, because that might give them something to feel good about. Yuffie at least acknowledges it, then is promptly told that no one wants to hear about it and she should shut up.

And yet, for all my complaints, there’s something here. We’re dealing with a society that both regrets nearly destroying nature, yet fears the raw destructive power of nature; a worldwide slump brought about by extreme corporate mismanagement; an epidemic with no cure, without enough medicine or health providers to go around; A rapid increase in technology, while at the same time, a desperate need for a new energy source that doesn’t seem forthcoming. Even though this book doesn’t do right by the cast of the game, I would be lying if I said it didn’t feel relevant. It’s almost too relevant, if such a thing is even possible; I mean, I just ostensibly read a Final Fantasy book, and here I am thinking about health care and diminishing fossil fuel supplies instead of Chocobo Racing. Is that okay?

In fairness, most fans of FFVII are probably less picky and will find more to like here. If you liked Advent Children (and a lot of fans did), you’ll probably like this. And it’s always nice to see interaction between beloved characters that didn’t get much one-on-one time in the original game, like Yuffie and Red XIII. With all this sequel material though, I’m always left wondering if SE perhaps doesn’t understand the story of the original game they made, or if maybe I’m the one who doesn’t understand. It’s not a good feeling, either way.

In Summary:
A short story collection that succeeds as a supplement to the Advent Children film, but may leave series fans wondering if Final Fantasy VII was always this macabre and joyless.

Review: An Invitation from a Crab

(This review was originally posted on The Fandom Post.)

Never turn down an invitation from a sassy crustacean, especially if you haven’t decided what’s for dinner yet.

Creative Staff:
Story and art: panpanya
Translator: Ko Ransom
Production: Nicole Dochych

Denpa, the new publisher on the block, specializes in publishing manga that are a little off the beaten path; either hard to categorize, or simply overlooked. This is a good thing, but I think we need to be careful not to let the company’s niche color our perception of their books too heavily. After all, if we assume that every book that comes out of Denpa is going to be some strange, art-house affair, we’re probably doing a disservice to much of what they publish; just because a book has been overlooked for English-language publication thus far doesn’t mean it’s necessarily strange.

All that said, make no mistake: An Invitation from a Crab is strange. A series of vignettes featuring the barest suggestion of a manga-style school girl traversing warped, sometimes muddy backgrounds, all the while experiencing bizarre encounters with fish and crustaceans, interspersed with essays from the author on topics like “what is that light produced by the inside of your eyeballs?” Yeah, that’s unusual, to say the least.

What’s compelling about Crab is the way it presents its own brand of surrealism. Concepts like a dolphin-powered calculator seem like they would be right at home in The Hitchhikers’ Guide to The Galaxy, but the mood is much more Günter Grass than Douglas Adams. Even the stories that deal with more mundane subject matter always give the sense that something sinister is afoot. Our sketchily rendered protagonist may be able to eat a crab hotpot for dinner, but she may not really be at the top of the food chain. The world here is one of endless consumption, where humans and animals alike are put through a symbolic meat grinder, and any attempt to reconnect with the natural world is doomed to end in failure. It sounds like I’m saying this manga is anti-capitalist, and that may very well be true, but I think that may be an oversimplification. Something else is going on here; I’m not exactly sure what, but I’m going to keep thinking about it until I figure it out. Hopefully.

Something else I need to figure out is how I feel about this book’s art. Some of the backgrounds are great, with an almost sculptural quality, like the environments have been chiseled out of the paper somehow. Other times, the art becomes more minimalist and blurry, and I’m not sure it works. Ironically, the detailed, clear backgrounds do a better job of communicating the surreal mood of the story than the more smudgy, suggestive panels. The art is always at least adequate to tell the story, but if were always as good as panpanya is clearly capable of, I think we’d have something incredible here.

Whether or not the art is up to the level of the writing (and I’m sure others would disagree with me there), this is an unusual, thought-provoking title that discerning adult readers should seek out. The book may be rated Teen, but I think it’s mature (in the best sense of the word), and likely to be of particular interest to people who have already been reading manga for many years. If any 14-year-olds want to read it, hey: knock yourself out. Don’t let me stop you! But I think part of the experience of An Invitation from a Crab is comparing it to the other manga you’ve read, and the deeper your personal catalogue is, the more you’ll get out of it.

In Summary:
A surreal collection of stories and short essays with a serious bite to them, despite the fact that they may seem nonsensical at first.

Grade: A

Age Rating: Teen (13+)
Released By: Denpa, LLC.
Release Date: December 19, 2018
MSRP: US $12.95 CAN $14.95

Review: Reborn as a Vending Machine, I Now Wander the Dungeon Vol. 3

(This review originally posted on The Fandom Post.)

A sentient snack vending machine continues to do a better job romancing the ladies than you might think.

Creative Staff:
Story: Hirokuma
Art: Ituwa Kato

This volume focuses less on the mechanics of Boxxo’s existence as a vending machine, and more on developing the supporting cast. On the face of it, this is good; how many times do we need to find out that Boxxo added a new kind of corn soup to his products? Do we really need to know how many points Boxxo has accumulated at any given moment? Probably not.

However, I think this series is meant for a particular type of reader, and we’re the kind who enjoy this kind of minutia. I’m the kind of person who actually enjoys organizing (and re-organizing) long lists of items in RPGs, and that’s part of the reason why the extremely detail-heavy nature of the first two books appealed to me. Several times during this volume I found myself asking “How many points did Boxxo just spend to do that?”, something I’ve never had to wonder with this series before. One of the things that made the series initially compelling is the fact that Boxxo’s point total is effectively his life; if he runs out of points, he stops operating, essentially death for a vending machine. I think you need to really care about how many points Boxxo has left in order to be fully invested in the story, and that’s something that doesn’t work as well when the narrative starts glossing over the numbers.

Regardless of whether other readers get hung up on the lack of detail (maybe it’s just me being obsessive compulsive?), this volume does benefit from the greatest strength of this series: the fact that, as a vending machine, Boxxo’s solutions to problems are never what you would expect from a more typical hero. His use of different vending machine functions is a little less creative here than earlier, but it’s still interesting to see him utilize the benefits of practically every single kind of vending machine created by humanity. This time around, he even starts functioning as a jukebox, which seems like a bit of a stretch to me– that’s a different kind of machine, right?– but I’ll allow it.

This volume does continue the narrative of Boxxo’s party’s struggle against the mysterious dungeon bosses, but most of it is spent on downtime with the ladies in Boxxo’s life: particularly Lammis, the mighty but surprisingly timid adventurer who carries Boxxo on her back, and Shui, an archer with a bottomless pit for a stomach and a heart of gold. The focus on Shui was somewhat surprising (in fact, I barely remembered that she existed before this volume), but not unwelcome, and an eating contest is certainly tailored toward the strengths of this series. I’m hoping we’ll eventually get more background on Director Bear, the trustworthy public servant who happens to be a grizzly bear, but I guess I’ll have to wait for another volume for that. There are some fanservice scenes (which illustrator Ituwa Kato appears to have some fun with), but they’re pretty mild altogether.

My one big complaint about this volume (and this series in general) is the fact that the main character feels the need to remind the reader that he’s a vending machine waaaaaay too often. Dude, the premise of your series is unique, it’s not like any of us are going to forget anytime soon, you know?

In Summary:
A more character-driven installment that tones down on the “gamey-ness” of previous volumes, which can be either a good thing or a bad thing depending on how much you liked the focus on vending machine stats earlier on. It still reads like a breath of fresh air compared to more formulaic series. Also, don’t read this book when you’re hungry: just don’t. You’ll probably end up demolishing an all-you-can-eat buffet, but if you planned on doing that anyway? Full speed ahead.

Status Update Part 2

I’ve been doing some thinking over the past few weeks. I haven’t been in the mood to blog anime; in fact, I have even been watching any, even the shows I really like, because the idea just doesn’t seem appealing. This will pass…it always does, eventually. But in all this time spent not watching anime, I’ve been trying to sort out how I want to spend my free time going forward.

I don’t think I’ll ever give up blogging entirely. Sometimes, I just get the urge to rant about a show or a game or whatever, and I need a place to do that. But I think I’m done trying to turn Otakusphere into any sort of larger anime site. As much as I enjoy episodic blogging, I don’t enjoy doing it all the time, and I have a lot of other interests that I’ve been neglecting. I think it would be better if I just went back to blogging when I felt like it, and leave things like seasonal coverage to the other sites.

So episodic blogging on SAO, That Time I Got Reincarnated As a Slime and any other shows is done for the season. Maybe I’ll do episodic blogging again at some point, if something really special comes along or if Food Wars! comes back, but I just can’t devote the time to it right now. Thanks go out to all of you who read my episode posts (and commented!), it was great to be able to make watching anime a kind of communal experience with you guys. But I’ve got to take care of myself, and my life’s ambition isn’t to be an aniblogger; it’s just something I kind of stumbled into. I have no plans of stumbling back out, but I’ve discovered that it’s probably not what I want to devote my entire life to either.

Thanks again, and I hope you’ll stick around for some sporadic (but maybe good?) otaku-centric posts.

 

Anime NYC Part Two

As you already know if you saw my status update, trying to attend a huge, huge convention didn’t work out so hot for me. That said, there’s still some stuff I did at the con that I wanted to write a little about before we get too far past it. Besides, whatever problems I was having, at least I had tons of cool cosplayers like the above gender-flipped Sailor Moon Boy Band to cheer me up.

Saturday, Nov. 17 was unofficial Manga and Light Novel Day at the con, since most print publishers had their panels that day. I was able to attend panels for Kodansha, Denpa Books and Vertical, Inc.; I wanted to attend the Viz Media panel, but that was full to capacity before I even got there. Curses! It’s like Viz has mega-popular franchises in their catalogue or something. Yen Press also had their panel that day, but unfortunately, I was getting sleepy and dragged my sick ass back to the hotel instead of staying for it. Unfortunately, I couldn’t attend nearly as much as I wanted, but on the plus side, I found the panels I did attend to be quite interesting.

Manga Library

They had twice as much manga as this, but I didn’t take a pic of the whole room because I didn’t want to get photos of people reading their manga. Privacy, yo.

Not a panel, but I wanted to at least duck my head into the Manga Library while I was there. For a while, I didn’t really get the point of manga libraries at conventions, to be honest. It’s like, “I just moved heaven and Earth to get to this convention, at great expense; why don’t I just squander this opportunity by ignoring all the con programming and reading Fruits Basket in a corner for four hours?”

What I didn’t realize then, but has become increasingly obvious to me now, is that it’s really nice to have a quiet place at a major con where you can just relax, without being surrounded by thousands of other people. I don’t think the main purpose of manga libraries is to cater to people with anxiety, but if you do happen to have anxiety, being able to tuck yourself away somewhere nice and quiet with a favorite manga for distraction can be extraordinarily helpful. I know some cons have instituted “quiet rooms” or what have you for this reason, but I like the manga library better specifically because it serves multiple purposes. Even people who really like the hustle and bustle of a big con can benefit from spending a quiet hour or two in the manga library, and then people with anxiety aren’t effectively segregated from everyone else.

The manga library at Anime NYC was provided by the Carolina Manga Library. Carolina doesn’t just do conventions, but also schools and libraries, so check them out if you want to set up a manga book fair in your neighborhood– because why wouldn’t you?

Kodansha

The Kodansha/Vertical, Inc. panel was a long list of manga and light novel announcements, which are by now old news, so I won’t detail all of them here. They did spend some time talking about the new Sailor Moon Eternal Edition, which kind of annoys me; I just bought the complete English-language Sailor Moon manga that Kodansha put out a couple of years ago, and now they’ve got this whole new version with interior color pages and all that great stuff. Similarly, they’re releasing a hardcover “Collector’s Edition” of Card Captor Sakura in spring 2019, right after I just bought the omnibus editions of that series not long ago.

This is like when you rush out to buy a great JPRG, only to have it come out later for PSP or Vita with better graphics and added dungeons and all kinds of new stuff, and I’m getting tired of it. I guess I am happy for fans who get to buy these better-than-ever editions, but I’m not buying either magical girl series again; do I look made of money to you? Anyway, my personal regrets and bitterness aside, it’s a good time to be a magical girl manga fan (who isn’t me).

They also talked about a title called Gleipnir, which is supposedly like  “Pokemon meets Prison School,”; Kodansha editor Ben Applegate confessed to being “deeply ashamed” of how much he enjoys this manga, so if nothing else I’ve got to find out what’s going on there. Gleipnir comes out March 5, 2019.

Denpa Books

I didn’t even know Denpa Books existed until Anime NYC. They just started up this year, and considering that I haven’t exactly been watching the manga industry like a hawk, it’s not surprising that they’ve been kind of under my radar. But I was really impressed by what they had to show at the convention. Their publishing schedule for the next six months or so is full of unusual, quirky manga that you might not expect to see published stateside…and the manga version of the especially fluffy Fate/Stay Night spinoff, Today’s Menu For The Emiya Family.

Huh. I guess even artistic, boutique publishers need to milk the Fate cash cow every now and then to keep the money flowing (and who am I to judge?) To be fair, Denpa Founder Ed Chavez straight-up admitted at the panel that some of the titles that his company would be licensing would be done for financial reasons, despite the company’s general preference for more obscure titles with high artistic merit, so there’s no obfuscation about this.

Anyway, what’s particularly impressive about Denpa is that they’re a standalone company; they aren’t a subsidiary of Hachette, or Penguin, or any other large publisher, which is what you would usually expect. Out of their upcoming releases, personally I’m most interested in Maiden Railways. The fact that someone made a josei manga, focused on love stories, but said manga is also all about trains, sounds like something I would make up as a joke for the podcast, but no, apparently it really exists. I’m fascinated by the prospect of examining fanatical railroad obsession through a uniquely feminine lens, and if you’re not…well, let’s just say I question whether or not you know how to party.

In any case, I want to read pretty much everything Denpa has in the pipeline, so don’t be surprised if you see reviews of some of their manga pop up here in the future.

Vertical, Inc

Most of Vertical’s panel was dedicated to the forthcoming release of the Katanagatari light novels and uh…I’m not a fan of that series. I watched the first episode of the anime when it came out years ago and was hella bored, so I’m not that interested in going back to read the source material. Translator Sam Bett of BestBettJapanese had a lot of interesting things to say about the translation process though, so it was still interesting on that level.

Just to give you an example, Bett replaced the term “deviant blades” in Katanagatari with “mutant blades,” because in his opinion, the term ‘deviant’ brought up moral, Christian associations that weren’t appropriate to the setting. I liked this anecdote because it goes to show just how complex the process of translation really is; you’re not only dealing with the literal meanings of words, but also their connotations, and where those connotations came from.

He also noted that he decided to use a lot of footnotes in a “Jokey, kind of postmodern way,” which almost makes me want to buy Katanagatari despite my general lack of interest in the series; I’m a sucker for footnotes. Perhaps I will review it just so I can talk about the footnotes…stranger things have happened.

That’s all for my Anime NYC experience; it may not have been a good time for me, but I still feel comfortable saying it was a good convention in general. It has pretty much everything you could want at an anime con, and then some.

 

Status Update

Hey guys. I know I kind of disappeared during Anime NYC, so I thought I’d take a few minutes just to let you know what’s up.

I knew the con was going to be difficult for me, since I haven’t been to such a big convention in quite a few years, and I struggle with crowds (among other things). Not only did I underestimate just how difficult it was going to be, but I also caught a cold, which made everything worse. I ended up leaving early, and haven’t really felt up to posting since then.

I’m disappointed I couldn’t do more at the con, but in some respects this isn’t such a terrible thing. I’ve always been torn in several directions terms of what I should try to cover on Otakusphere, and I think it’s safe to say I have now ruled out large cons as something I do. I may return to some of my smaller, comfortably-sized local cons, but in general I’m going to avoid con coverage; it’s just not my thing anymore.

Needless to say, getting sick +other problems knocked me off schedule with episodic blogging/podcasting etc., which I’d like to get back to ASAP. I’d still like to post my photos from the con, but for the most part I’m going to be focused on catching up on That Time I Was Reincarnated As A Slime and Sword Art Online. I will also catch up on My Sister My Writer, not because I’m covering it in any capacity, but because I hate myself and I deserve to suffer.

Thanks for your patience 🙂

 

Sword Art Online Alicization: Episodes 6 & 7

Lifesong:

Sword Art Online episode 8 comes out tomorrow and so I’ll try to keep this post on point as I rush through it. Truth is we didn’t have the time to dedicate our usual group blogging post and so I’m writing this up to bridge the gap.

To recap: In episode 6 we learned more about Underworld, the MMO like world that Kirito is stuck in. In episode 7 we got a two year time skip showing us what Kirito is up to in the world. Basically world building outside the game and world building inside the game.

It seems that Kirito is undergoing therapy in Underworld. I’m not sure if I trust Kikuoka, but for the time being Asuna and has no choice. As an audience we have little reason to question it. He is stuck inside for healing purposes as best we can tell.

Much of episode 6 revolves around explaining the difference between a top down AI versus a bottom up AI. I’m not an expert on AI in the real world, but I can say I find the concept interesting. The terms top down AI and bottom up AI are not new to me. I’m curious to see where Alicization intends to take them.

I suspect Kikuoka explained most of what we will need to know about AI to appreciate where the story is going. There are a few takes away that aren’t immediately obvious that I find worth pointing out.

Kikuoka said that they couldn’t copy the human soul of their staff in a successful way. Once the copy learns it’s a copy it breaks down. There is possible exception and we did get a quick hint at it in the episode. Kayaba Akihiko left his ghost behind on the internet or inside the seed that all modern VR games use as a base.

I’m not sure how exactly how internet ghosts work, but some part of Kayaba Akihiko is still around. His ghost probably knows about it’s own death. What that means for the story I have no idea. Kayaba Akihiko’s ghost may have even made a brief appearance toward the end of the episode. At this point it’s more of a tease than a fact.

The current dilemma for the JSDF is that their AI people are too perfect and have a hard time breaking rules. They need to be capable of breaking rules to think more like real people. Asuna asks if Kikuoka is looking to make AIs that can kill people. The application for how isn’t explained but I can make sense of the general process.

Kikuoka says early on in his explanation of Underworld that he is using it to make a general purpose AI. An AI that can’t understand why people break rules isn’t going to be very useful for law enforcement. A militant AI that can’t understand why someone is breaking rules isn’t going to be any good at combat. The big take away is that Kikuoka hopes to find combat application for the AI.

Overall the the pacing and world building of this episode make a lot of sense to me. If anyone has specific questions or points they are curious about feel free to comment and ask. I know it can be hard to find answers from someone who hasn’t read the light novels and won’t spoil the story.

My favorite part of the episode was Asuna’s counseling session with Koujiro Rinko. I could write a whole post on the moral dilemma in that scene, but for now I’ll say that it was a beautiful moment. It helps explain Asuna’s perspective. She can’t bring herself to hate Kayaba Akihiko because his sin was part of her fondest memories.

Episode 7 was… Well it was more world building at a breakneck pace. It seems like they skipped a whole tournament arc. As someone who hasn’t read the novels I’m not too bothered by it, but it does make the episode feel lackluster. Like it ran out of steam and deflated a minute into the episode. The animation quality even feels like it took a hit.

Most of this episode felt mechanical. Like it was going backward from point a to move us all to point b. The two big things caught my attention. Kirito’s new sword won’t allow him to use a 5 hit combo. Is that the system stopping him? Or his own cognitive function?

The other point of interest got mentioned in passing. Kirito said that this world can basically turn confidence into power. That allows someone to become stronger than their stats. His sword teacher senpai is one such example. Part of her excellence at combat is because she imagines it and believes in herself.

I’m curious to what degree imagination ends up a power source in Underworld. I suspect it isn’t part of the JSDF’s plan. They wouldn’t want AIs running simulations based off make believe. I’d think that has no purpose in real world military application. That makes me curious if this is something that’s always been a part of Kayaba Akihiko’s game design. Have we seen hints of it as early as Aincrad? Does he know something the JSDF doesn’t? That seems likely based off my quick speculation, but there is a lot we still don’t know.

Next episode is hyping up a duel between Kirito and some top ranking student. Lets hope we get to see this duel in all it’s animated glory. No more time skips please! At least, not so soon after the last one…

Anime NYC: Day One

I’m going to level with you all: I didn’t actually do that much at Anime NYC today. I was really tired by the time I even got here, and I only ended up making it to maybe half the panels that I’d planned on. I’m hoping a good night’s sleep in our (tiny) hotel room will help, and I’ll be able to see more of the sights tomorrow. Also, you can bet I’m loading up on that complimentary Continental Breakfast, so I should be well-fueled. Screw keto, I’m all about the free carbs.

First, I dropped into the Arc System Works Panel, where they were showing off their upcoming Kill La Kill game. The trailers and such they showed have already been posted online, however, new characters are now playable that were not ready at previous conventions, including Nonon. I hope I get a chance to make my way to the Arc System Works booth in the exhibition hall and try out the game tomorrow.

Next, I checked out the How to Live and Study in Japan panel, presented by Go! Go! Nihon. Frankly I think I missed my window of opportunity to study in Japan (*sniff*), but the service also offers Study Trips that combine a vacation with Japanese learning, so that’s a possibility for me– not right now, but maybe someday.

Presenter Christopher Lee detailed his own experience, and gave some details about the schools this program is affiliated with. I was interested to learn about Nihon Kogakuin Japanese Language School; it’s actually a top school for animation and design, but it also has a Japanese language program that’s open to total beginners. For Westerners who want to become fluent in Japanese and perhaps work in the anime industry someday, it sounds like about as good a deal as you’re going to get.

Next I sat in on a spotlight panel with voice actor Toru Furuya. Furuya has had about a billion different anime roles, including Yamcha from Dragonball Z and Sabo from One Piece, but he’ll always be primarily known to me as Tuxedo Mask from Sailor Moon. In fact, when it was time to put in interview requests for the guests for this con, I didn’t even try to get some time with Furuya, because if I tried to interview him in any capacity, I’d just be sitting there bug-eyed like “OH MY GOD IT’S TUXEDO MASK,” and that would just waste everyone’s time.

Furuya graciously answered questions about his roles in a long list of anime productions, but naturally I was most interested in his comments on Sailor Moon. When asked about his favorite part of that show, he noted that the actresses playing the Sailor Senshi were all very pretty, and he liked attending the recording sessions because of that. Heh. Gotta love the honesty.

Probably more interesting for long-term anime fans were Furuya’s comments on Gundam. He talked about the possibility of the original Mobile Suit Gundam series being remade with modern animation techniques, which prompted the question of whether or not he’d reprise his role as Amuro Ray if such an opportunity presented itself. Furuya answered in the affirmative before his translator even had a chance to translate the question. In general, Furuya seemed very enthusiastic about his involvement in the Gundam franchise (although he denied wanting a cameo in an American Gundam movie, should one ever be made.)

Next, like any self-respecting otaku with the desire to burn money I don’t have on keychains, plastic swords and wall scrolls, I checked out the exhibitors hall. Actually I behaved myself (for once) and didn’t buy much at all, but there was some interesting stuff going on in the hall aside from all the cool merchandise on sale. Yen Press has a bunch of little events going on to promote That Time I Got Reincarnated As A Slime, and as a pretty big fan of the show right now, I was pleased to see it. First, they had a “draw your own Rimiru” board:

Many slime fans had come this way before me.

So you know I had to get in on that:

There may have been better-drawn Rimuru’s on the board, but were any of them happier than this little guy? DOUBT IT.

Finally, I got to hug Rimuru! Yen Press is running some kind of contest where you get your picture taken with Rimuru and post it on Twitter and then you could win a prize or something, but honestly, I just wanted to hug Rimuru. Maybe I’m no Elven tavern wench, but I like to think that my Rimuru was reasonably happy with this turn of events.

He’s so squishy!

That’s it for Day One of the con. “But where are all my licensing announcements? Where are my copious cosplay photos?” We’ll get there. I just nearly started an electrical fire in the hotel room trying to make a cup of decaf, so I think I’m going to cut my losses for today and GO TO SLEEP.

Otakusphere Weekly Episode #32: Vampire Investment Tips

This time around, Sword Art Online gets us talking about the future of warfare, we investigate the possible deeper meaning of Mai’s bunny suit in Rascal Does Not Dream of Bunny Girl Senpai, and I’m getting surprisingly invested in Between Sea and Sky, considering the fact that I still think it’s dumb and it will never stop being dumb in general. In addition, we childishly yell at Kyoto Animation for having the audacity to make a silly archery show instead of Miss Kobayashi’s Dragon Maid Season 2/ Sound Euphonium Season 3/literally anything else, and speculate about Sophie Twilight’s financial situation.

We didn’t end up doing Listener Questions this week, because uh…I forgot. We’ll do it next time, for sure, so if you have any more questions, let us know in the comments.

Also, Paw Patrol is best show and Skye is absolutely BEST GIRL:

Yes mai waifu is a Cocker Spaniel/Poodle mix who flies helicopters, get your own.

That Time I Got Reincarnated As a Slime, Episode 6

This episode really surprised me. When last episode introduced the idea of Shizu as Rimuru’s “destined” person, I thought the show was probably going to take a roundabout route to get to her. Maybe Rimuru and Shizu would meet on different sides of a big conflict, multiple comical misunderstandings would ensue, and it would take about ten episode to clear everything up so they could have a proper heart to heart. Instead, the show skipped all of that tomfoolery and the two of them got to connect almost immediately, with no complications.

You would think that would be an example of boring writing, but in this case, I think they made it work. Especially since the show has already shown that Shizu is part of Rimuru’s destiny, why stall on what’s clearly already a foregone conclusion? If anything, I found it refreshing that the two characters were able to find each other and communicate so clearly without having to deal with arbitrary obstacles placed in their path.

“What fresh hell is this?” wonder the tired adventurers. Plot hell, my friends. You are joining the main plot.

But more on that later. First, the adventurers we met in episode 2 have apparently been having a rough time of it. Their job was to confirm the absence of Veldora, which means their showing up right when Rimuru was leaving the cave wasn’t a coincidence, which it seemed like at the time. Now they’d like to take a little rest from adventuring, but apparently the Adventurer’s Guild owns their asses for life, because they’ve been commanded to go back into the wild and…do what, exactly? It seems like they’re supposed to monitor the monster activity has changed in the post-Veldora landscape.

So they’re assignment is basically “Keep track of how many monsters try to eat you, then report back.” I would not want to be a member of this particular guild; something tells me the benefits are not that great.

Shizu, who we first met waaaaaaay back in the opening scene during the WWII flashback, finally shows up. It’s about time! We still don’t really know what she’s after, but she’s willing to team up with the info-gathering party temporarily, so at least she’s more than just a face in the shadows now.

Total Badass has joined your party.

Meanwhile, Rimuru is testing out his new powers. He uses his imitation skill to turn into a giant Tempest Wolf, then uses his Black Lightning skill. Apparently, when he’s in Tempest Wolf form, the effect of the lightning is amplified, thus it’s super-powerful. Do all of Rimuru’s skills become several times more powerful when he’s in Tempest Wolf form? Because if so, that seems a little broken, even for him. At this rate, a Water Blade from Giant Wolf Rimuru will be able to decapitate entire enemy armies.

Some time has passed in Goblin village, and I’m so glad the show decided to gloss over it to keep things moving. The dwarves are doing their thing, and the village is expanding, and that’s all good but I really don’t need any more details. More interesting is the arrival of 500 Goblins from surrounding villages, who heard about the Goblin Naming ritual and are hoping for their own power-up. I like the common sense characters display in this world. “Wait, you mean the guys in the next village over got to become super hot just by pledging allegiance to some slime? How do we get in on that action?”

Yaaay, more cute Goblin kiddies!…oh, wait. Fuck.

Unfortunately Rimuru grants their request and goes on another Naming spree (wisely not shown), which kind of sucks for me; I was hoping we’d have more cute little-kid type Goblins running around. Now they’re all adults with killer bods and my maternal instinct is left with nothing to hang onto! Well, except for Rimuru himself, I guess; that little motion he does before he transforms is adorable.

Back to our human friends, they’re running for their lives from giant insects because…reasons? Well they give a stupid reason, but the real reason is that the show needs to give Shizu some monsters to beat up so we can all see what a total badass she is. A pretty cool fight scene follows– not quite up to the level of Kirito vs. Head Goblin Dude in Sword Art Online Alicization 4, but still, pretty well-animated. Shizu both viciously stabs things and lights them on fire, which shows a kind of thoroughness that I appreciate. Upon seeing Shizu’s face, Rimiru recognizes her as the girl from the crystal ball and muses that he wasn’t expecting to meet her this soon; you and me both, pal.

Shizu in Action: A Story in Two Parts. Part One.

~fin~

Back in Goblin Town, Rimuru makes a Dragon Quest reference that Shizu laughs at, confirming his suspicions that she’s from his world. At first I thought that was illogical, since Shizu is supposed to come from a time decades before Dragon Quest existed, but they clear up later that she heard about it from another Japanese person, so that’s okay. I can buy that Shizu would have glommed on to any other Japanese immigrants to SlimeWorld that she found and got as much info out of them about her home country as possible.

Then there’s a truly magical scene, where Rimuru shows Shizu how Japan recovered after World War II after she was summoned out of the world in the midst of the Tokyo firebombing. When people talk about “wish fulfillment” in anime, it’s always said in a very dismissive way, like it’s immature and shameful to use media to fulfill wishes. This scene features a very mature kind of wish fulfillment: the desire to somehow connect with people who suffered the worst of the brutalities of history, and show them that the world really did get better after they died. To show them that even if they weren’t lucky enough to experience it, their friends, relatives, and countrymen got to see a much better tomorrow. That the world didn’t end in fire and pain and darkness, because that’s not all there is to life.

I really didn’t expect something this beautiful from this show, and I’m still processing it. I think there’s maybe a broader point here about the isekai genre not necessarily being as escapist as a lot of people think it is, but I have to ruminate on that.

Anyway, just when we thought we had gotten all the info on Shizu we were going to get for one episode, the show gives us her “origin” so to speak. There’s several interesting things going on here: for one, Veldora told us that summons take groups of mages, yet as far as we can see, Shizu was summoned by one guy. Were the other 30 mages just hiding in the shadows, or is this one guy simply that powerful?

Secondly, Powerful Mage Guy gives Shizu to an Ifrit, saying she might “have an affinity to fire.” At first I thought the dude had a screw loose, because look, the poor girl has had part of her skin burned off from the summoning. If she’s flame-resistant, she’s sure chose an odd way of showing it. I thought about it later though and came up with this: Mage Guy was trying to summon a host for a fire being, and Shizu just happened to be completely surrounded by flames. Considering there seems to be a computer-like intelligence running this world (see: Great Sage), maybe the Computer thought. “Human +fire= host with fire affinity,” when in reality, Shizu just had the bad luck to be in the middle of a burning city when the summoning was going down. It makes sense if the intelligence behind the summoning was ticking boxes and didn’t understand the broader context.

This was…surprisingly terrifying. I think the Final Fantasy games have given me warm and fuzzy feelings toward Ifrits that are quite frankly dangerous. Ifrits are NOT your friend.

If assigning Ifrit to her was basically a mistake, that would explain the health problems she seems to have in this episode; maybe she isn’t better suited to being a host for Ifrit than anyone else, and it’s taking a toll on her body. Or maybe hosting Ifrit is just that arduous, I don’t know. In any case, I’m interested in finding out if my guess about the mechanics of Shizu’s summoning is correct.

So, wow, that was some episode. This show would have to jump the shark pretty darn hard to lose my allegiance after that Rebuilding After The War scene, but I once said that kind of thing about another show, which then proceeded to jump the shark exactly that hard. (It was Amanchu, by the way.) So there are no guarantees, but for now at least, I’m impressed.

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